
Mega Man X: Command Mission, known as Rockman X Command Mission in Japan, is a spin-off game in the Mega Man X series. It was released in 2004 on both the PlayStation 2 and the Nintendo GameCube, making it the second-to-last game in the Mega Man X series to be released. Unique to the series, it is an RPG featuring turn-based combat and an extensive story. It plays much like Capcom's signature Breath of Fire series in several ways, thanks to the shared development team. Chronologically, it is currently the Mega Man X game set furthest in the future, taking place sometime in the twenty-third century (22XX time period); however, it is also set in an alternate timeline outside of the main storyline of the Mega Man series. The GameCube version lets players link up to the Game Boy Advance so they can use the GBA as a treasure-hunter locator. The PS2 version contains a Mega Man X8 Demo.
Also known as Megaman X Command Mission, Rockman X: Command Mission, Rokkuman Ekusu: Komando Misshon.
Chars lv 42+ Alternate Zero and X Tails beaten SFM B obtained
GameCube memory card (.gci) · Contributed by _Novanewf · via GameFAQs 2023 Archive
Chapter 10, Sky Room 100%, Spider on team
GameCube memory card (.gci) · Contributed by -MISSING- · via GameFAQs 2023 Archive
Game finished , super armor to megaman and zero
For Mega Man X - Command Mission (USA)
PS2 save (.psu) · Contributed by djaramil66 · via GameFAQs 2023 Archive
All characters stats maxed. At least one of every item. Ultimate X and Absolute Zero available. Skyroom complete.
For Mega Man X - Command Mission (USA)
PS2 save (.psu)
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At the end of the game
For Mega Man X - Command Mission (USA)
PS2 save (.psu) · Contributed by Wolverinefactor · via GameFAQs 2023 Archive