
F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.
100% save file has everything unlocked
Raw cartridge save (.srm / .sav) · Contributed by OmegaVideoGameG · via GameFAQs 2023 Archive
F-Zero Climax GBA Japanese ALMOST 100% Save File
Raw cartridge save (.srm / .sav) · Contributed by OmegaVideoGameG · via GameFAQs 2023 Archive
All F-ZERO machines unlocked. Violence mode unlocked. 1st place on all Grand Prix Cups. 19/38 Character Profiles unlocked. 40/51 Story Lines unlocked.
Raw cartridge save (.srm / .sav) · Contributed by RadioShadow · via GameFAQs 2023 Archive
Every car and track unlocked, all Zero Tests beaten, 7 custom tracks, you just need to unlock the Character and Storyline Data.
Raw cartridge save (.srm / .sav) · Contributed by freezey21 · via GameFAQs 2023 Archive
Nobody has worked out this game's save format yet, so there is nothing to edit here. The save converter still works on any save for a supported console — it changes the container, not the contents.
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