
Armored Core: Master of Arena is a standalone sequel released for the PlayStation in 1999. It centres on a large, structured Arena mode where players progress by defeating ranked pilots. The game expands mech customisation, offering more parts and finer performance tuning. Story content is minimal and delivered mainly through short mission briefings and arena context. Its emphasis on competitive progression solidified the Arena as a core feature of the Armored Core series.
This has 15 different custom cores, overweight bonus, maxed huma plus, max credits, all missions/arena 1/arena 2 100% complete with 100% win and all parts obtained.
Raw memory card (.mcr) · Contributed by _Crinx · via GameFAQs 2023 Archive
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